Train to the combat levels you choose at the Gemstone Crab, where the script picks your styles and gear, can buy equipment and supplies, and stops when you reach your goals. Or fight in your own gear, at the Gemstone Crab or the classic crab spots.
See your plan before starting
In goal mode, log in and the setup shows what your account will train and wear, with estimated gear and supply costs once the script has seen your bank. It re-gears as you progress and buys supplies ahead on restocking trips. A skill you give no goal is never trained, which suits pures.
Reach the crab and collect gems
It takes the first flight to Varlamore when needed and follows the crab as it moves. Optional shell mining collects gems when you qualify; goal mode can buy the pickaxe and sells that session's mined gems on Grand Exchange trips.
Classic crab spots
Pick a sand, rock, ammonite or swamp crab spot from a map showing each spot's crab count. Once the crabs turn tolerant, the script walks away and comes back to reset their aggression, and it pays island boat fares from the coins in your bank. Choose how it handles a crowded spot:
- Keep camping (the default)
- Change worlds
- Compete for the nearby crabs
- Stop the script
You can also give it a list of other spots to check, and it takes the first open one.
Keep supplies ready
It can restock tradeable supplies at the Grand Exchange and refill or repair supported equipment in your setup. Connect Naton Mule and turn on gold requests, and it asks the mule for gold when a restock runs short.
Requirements
Membership required. Gemstone Crab needs Children of the Sun, which the script completes. The other spots need their usual access, which the script doesn't check. Turn on Auto-Bond and the script buys and redeems a bond at the Grand Exchange when membership runs out, then carries on.
Antiban comes with it: pick a play style and turn on random AFKs and short and long breaks, timed differently for each account.
